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Monkey Dodge 2012.2
Here is how we’re progressing with my Blender teachings ;] As you can see, my student should now be able to create pleasingly looking scenes with some visually appealing details instead of just plain geometry. Some of the techniques involved: texture animation, normal textures, armature, IPO curves, skybox. Download: monkey_dodge1.zip […]
Monkey Dodge
I’ve been giving lessons in Blender recently. This is just a trivial little game I’ve created for my student to show him several concepts – dynamic shadows, object properties, texture coordinates animation, etc. You can play it for a couple of minutes if you’d like: monkey_dodge.zip 😉
Partial replacement for MATLAB's Image Processing Toolbox
I recently needed to replace the following functions from MATLAB’s Image Processing Toolbox: bwareaopen(), bwconncomp(), colfilt(), im2bw(), imclose(), imdilate(), imerode(), imfilter(), imopen() in order to remove it as a dependency of one of the new SPM toolboxes I’ve been working on. If you happen to be in a similar situation […]
unionfs_by_intercept
Has it ever happened to you to be working on a system where you’re not completely in control (i.e. non-root)? Well, it happened to me more than once and quite recently I had to mount a UnionFS on such system – without any special privileges or cooperation from the system […]
New Year – New Server
Happy New Year! As probably all of the world has noticed 😉 my blog went off-line in the beginning of November 2011. It was due to a server malfunction. It has a long story, my server that is – at first (10 years ago) it was a Pentium II MMX […]
startwithmemlimit
At first I couldn’t believe that such tool wasn’t readily available because I’ve seen dozens of posts on different forums asking how to do this, however… I guess nobody felt urged enough to actually write a command line app for this. Well, I did 😉 startwithmemlimit is a Win32 application, […]
New Year's Eve
I’ve written a small game for today’s occasion 🙂 I hope you enjoy it 😀 Oh, I’m not sure about the copyright status of some of the content. ACDC’s Back in Black is obviously copyrighted but since it’s a special occasion and a non-profit game, I hope I don’t go […]
New server & domain
I had to move my blog installation to a different server and domain. I’m sure you will notice a decrease in site loading speed, that’s due to server running on a really legacy hardware (300MHz Celeron ;D). I’m planning to replace it soon with something significantly more powerful. On the […]
LINQ/C++
LINQ was released as part of .NET Framework 3.5 back in 2007 – http://en.wikipedia.org/wiki/Language_Integrated_Query. Some attempts were made to mimic its capabilities in C++, most notably the proof of concept code by Hong Jiang: https://github.com/hjiang/linqxx. I’ve written my own, more concise version with similar functionality, which you can see below. […]
Project Euler #312
Sometimes I wish I could share solutions to PE problems. They’re so great! I totally enjoyed every bit of this week’s puzzle. At first you don’t know where to start, it seems so complicated and then you just immense yourself in the pleasure of thinking and bit by bit everything […]
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