Month: November 2012

Large Table Viewer

Every now and then you have to deal with tabular data files that are larger than average. I, for one, occasionally have to deal with CSV files as large as 500MB – 1GB each (e.g. 10000 rows, 30000 columns). If you already had the doubtful pleasure of using Excel to […]

Sound Manager for Unity3D

Unity3D’s default sound philosophy (2D/3D audio sources with support for directionality, volume, panning, property animations and filters like Reverb, Echo, etc.) is cool but if you want to add some simple sounds to your game really quickly and also: – keep playing music when loading and into new scenes – […]