Month: February 2012

Monkey Dodge 2012.2

Here is how we’re progressing with my Blender teachings ;] As you can see, my student should now be able to create pleasingly looking scenes with some visually appealing details instead of just plain geometry. Some of the techniques involved: texture animation, normal textures, armature, IPO curves, skybox. Download: […]

Monkey Dodge

I’ve been giving lessons in Blender recently. This is just a trivial little game I’ve created for my student to show him several concepts – dynamic shadows, object properties, texture coordinates animation, etc. You can play it for a couple of minutes if you’d like: 😉

Partial replacement for MATLAB's Image Processing Toolbox

I recently needed to replace the following functions from MATLAB’s Image Processing Toolbox: bwareaopen(), bwconncomp(), colfilt(), im2bw(), imclose(), imdilate(), imerode(), imfilter(), imopen() in order to remove it as a dependency of one of the new SPM toolboxes I’ve been working on. If you happen to be in a similar situation […]