Tag: automatic

Blender: Automatic Armature Generation

Blender: Automatic Armature Generation

Continuing the marathon of Blender add-ons this time I’ve prepared an automatic armature generation script using only very roughly hand-assigned vertex groups as hints. You can judge the results of my endeavor by watching the tutorial video below and test the new functionality right away by downloading the script directly […]

Unity 3D: Automatic Event Connections a’la Qt

Unity 3D: Automatic Event Connections a’la Qt

You will find a new script in my UnityAssets repository at GitHub. It is called AutoConnector.cs and serves the same purpose as Qt’s auto-connection mechanism for signals and slots. You will find a usage example below. Hope it makes your life easier 🙂 This is probably the last entry on […]

Java: Automatic configuration dialog for cli-parser annotated fields

In case you haven’t heard about cli-parser – it’s a command-line interface library for Java and a very handy one at that. Its main class parses command line parameters into fields of a given class specified just by annotations. It can also produce a neat usage description characteristic for CL […]