Month: February 2012
Monkey Dodge 2012.2
Here is how we’re progressing with my Blender teachings ;] As you can see, my student should now be able to create pleasingly looking scenes with some visually appealing details instead of just plain geometry. Some of the techniques involved: texture animation, normal textures, armature, IPO curves, skybox. Download: monkey_dodge1.zip […]
Monkey Dodge
I’ve been giving lessons in Blender recently. This is just a trivial little game I’ve created for my student to show him several concepts – dynamic shadows, object properties, texture coordinates animation, etc. You can play it for a couple of minutes if you’d like: monkey_dodge.zip 😉
Partial replacement for MATLAB's Image Processing Toolbox
I recently needed to replace the following functions from MATLAB’s Image Processing Toolbox: bwareaopen(), bwconncomp(), colfilt(), im2bw(), imclose(), imdilate(), imerode(), imfilter(), imopen() in order to remove it as a dependency of one of the new SPM toolboxes I’ve been working on. If you happen to be in a similar situation […]
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