Tag: plugin

Export Meshes from Mandelbulber

Export Meshes from Mandelbulber

I’m happy to update this announcement about my little contribution to the open source Mandelbulber project. Earlier this week I’ve added to it a Mesh Export capability using Marching Cubes algorithm. To this end I’ve helped myself with the very clean and easy to use PyMCubes implementation. The rest was […]

Lightning Arcs

Lightning Arcs

You will find a new script in my Blender Addons repository. It’s called lightning_arcs.py and builds on top of the Blender Laplacian Lightning plugin to create configurable arcs of lightning between particles of an object. Three empty objects have to be present in the scene – ELorigin, ELground and ARCheight. […]

Portable Float Map (PFM) support for ImageJ

Busy times, after a long pause I still have just something really small to put on the blog. The PFM support for ImageJ. Download and unpack to ImageJ’s plugins/Input-Output folder – you will see self-explanatory “PFM Reader” and “PFM Writer” entries in the Plugins/Input-Output menu upon (re)starting ImageJ. Enjoy. Download: […]

SpotCmd – launching Terminal commands from Mac OS X Spotlight

If you craved for launching Terminal commands from your Spotlight search window, today is your lucky day. I also had that wish and dedicated my whole Sunday to master the arcanes of mach_inject, taskgated, self-signed certificates, Hopper disassembler, class-dump, security add-trusted-cert, macinstallerapp, etc. etc. in order to deliver you this […]