I’m trying to add bits and pieces of modern rendering techniques which are supposed to make a game look more realistic. With moderate success so far… stuff used: Flow maps, Fur and Blur. Try to spot them in the picture 😉
Impressive work!
Not sure if you’re reading this seeing as it’s from 2012, but that fur looks great–would you mind sharing how you did it? I know a guy who tried to do exactly that, sadly with less desirable results.
Hello!
Impressive work!
Not sure if you’re reading this seeing as it’s from 2012, but that fur looks great–would you mind sharing how you did it? I know a guy who tried to do exactly that, sadly with less desirable results.
Best Regards,
Kristina Waldt