A small Unity3D game I started creating recently. Features custom character controller and several interesting transparent materials. It will get more fascinating as I come up with new ideas to employ the non-orthodox game physics. Game created in Unity Indie. All geometry and textures were created in Blender.
Very cool. You should check out Mario Galaxy if you haven’t already. It has a similar feel.
I think camera is better in my game. It’s sometimes confusing in SMG 😉