Unity3D 4 Indie (Free) Portal Effect With No Stencil And No Render To Texture

This effect has been achieved using a smart setup of 4 cameras and custom shaders writing to depth buffer only. Neither stencil buffer not render textures have been used as they are unavailable in the free version of Unity3D. This technique allows also for perfect rendering of mirrors and water reflections. Hopefully a tutorial will be coming soon. Cheers!

6 Comments


Leave a Reply

Your email address will not be published. Required fields are marked *